Even then, these options aren’t guaranteed to work. The only time it’s worth trying to ‘Override’ application settings is when a game lacks its own AA options. You can try the ‘Enhance application setting’ option, but don’t expect miracles. If a game has its own antialiasing options, then they will definitely do a better job than those in NVCP. No harm in leaving it on on the off-chance it may help.Īntialiasing - Mode/Setting: Best left off in almost all circumstances. Only affects older games with MSAA and CSAA. Helps thin objects blend against contrasting backgrounds. Impressive.Īntialiasing - Gamma correction: Largely outdated. Look closely enough, and you you can just about see the entire string of the archer’s bow too. Some people complain that FXAA blurs the image too much, so it’s best switched on on a by-game basis.Īdd some FXAA, and the jaggies are all but gone. It rarely works in modern games, but can look good in older games, particularly when combined with DSR. We can help you get started though.Īntialiasing - FXAA: Provides a layer of smoothing over the the top of other AA methods, reducing the visibility of jaggies at the cost of blurring. The compatibility of these AA options varies greatly from game to game, so to an extent it’s a case of just trying them out for yourself. Do they all work for all games? Can you switch them all on at the same time to turn your games into a veritable hotpot of velvety antialiasing? There are so many antialiasing options in the 3D Settings list that they can be overwhelming. We leave this at the default 33% in Global Settings, but you can tweak it on a by-game basis - lower will roughen edges, higher will blur the image. The 'DSR - Smoothness' option affects how much blur is applied to the image, offsetting any artifacting that may occur as a result of the forcefully downsampled resolution. The performance hit in this case was considerable however, knocking down the framerate from 75 to 30. Everything in the image - from the painting of the gorilla to the flower in front - pops much more. These two images above from Dishonored 2 show a clear difference in texture fidelity on a 1080p display between no DSR and 4x DSR (4k, in other words). By ticking the boxes in 'DSR - Factors', you unlock higher resolutions for your games (so 1.75x and 4x on a 1080p display will unlock 1440p and 4k resolutions respectively).Įnable DSR - Factors under 'Global Settings', then go to your in-game resolution menu and you’ll see the higher resolutions listed. DSRĭSR, or Dynamic Super Resolution, is one of the most ingenious tricks added to Nvidia’s Control Panel in recent years. So it’s best to compare the NVCP with in-game AF methods (if there are any), and decide for yourself which works best. NVCP’s anisotropic filtering can work better than in-game AF settings, but this isn’t guaranteed, and other times it’s of identical quality (The Witcher 3 and F.E.A.R being cases in point). Only use this if you believe that AF is having a negative impact on game performance. Looking at the list of NVCP’s 3D settings, you might also spot ‘Texture filtering - Anisotropic Sample Optimization’, which can improve performance when you have AF switched on at a small cost in filtering quality. With 16x AF, it retains its nice crunchy texture much further into the distance. With AF switched off, it’s just a few feet before the path’s textures become murky (marked by the red line). Look at the path in these two shots from The Witcher 3. This is ostensibly done to improve performance, but these days your average GPU should be able to handle 16x anisotropic filtering with little trade-off. It’s a bit like being short-sighted, but specifically for surfaces at angles. The less texture filtering you have, the shorter the distance at which textures become blurred. In first- and third-person games, you spend a lot of time looking at walls and floors at oblique angles, with the given surface stretching off into the distance. So if we don’t mention a particular option, just stick with its default settings. Many of the 3D settings in NVCP just don’t work universally enough or have a tangible enough impact to recommend. ‘Optimal power’ is a good balance between performance and power. It’s overkill, and bad for the longevity of your card. You may also be tempted to crank ‘Power management mode’ up to ‘maximum performance’, but this will make your GPU run loud and hot at its max clock speeds when gaming.
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The native interface will tell you about the emulation status of the chosen driver, and what components are considered lacking. For some systems, the developers may not have everything implemented. The project and its team focuses on accuracy (preferably cycle-accuracy) and preservation, which often puts usability at a much lower priority for end users, so don't expect support for more recent boards like Atomiswave. MAME is the prime example of a jack of all trades it can technically emulate consoles like the PlayStation and Nintendo 64, but for those consoles you're better off going with our recommended emulators as they may be more performant or more compatible than MAME's own drivers. Git artifacts: CI-Windows CI-Linux CI-Macos MAME also had a policy against emulating gambling machines, but that decision has since been reversed and the project that aimed to get them working, AGEMAME, has also been merged. Over time, MAME has incorporated similar projects out of a necessity to keep development active and prevent duplication of work (as some arcade machines often shared hardware with consoles to ease development of games) the first project to be merged was MESS at the end of May 2015 starting with version 0.162 and it functioned almost exactly like MAME but for home consoles and other esoteric devices that never got emulated elsewhere. Much like the name says, MAME was supposed to be for arcade machines like Pac-Man back when it was released in 1997. In the event you don't like MAME's own interface, there are many alternative frontends available. MAME is incredibly large, supporting thousands of machines and ROM sets, though what is supported is not what's playable your mileage may vary. The philosophy behind the project is to focus on recreating the workings of various machines through emulation, with the software's ability to actually play console games being described as "a nice side effect". r/pinball - Pinball specific discussion.MAME (originally an acronym for Multiple Arcade Machine Emulator) is a multi-platform, open-source, multi-system emulator written in C++. r/arcade - Original CoinOP Arcade specific discussion. r/RetroGamingNetwork - a multireddit for retro gaming! r/HyperSpin - HyperSpin specific discussion. R/MAME RULES/REGULATIONS REDDIT'S ARCADE COMMUNITY Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). The source code to MAME serves as this documentation. This is achieved by documenting the hardware and how it functions. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. MAME’s purpose is to preserve decades of software history. MAME is a multi-purpose emulation framework. Questions? Please check out OUR MAME/BYOAC Wiki! But the copyright is only for written material, and is not transferable to movies. Most recently he sued FOX over the movie "In Time" in 2011, because it used elements from a book he wrote citing copyright infringement. In 2009 he sued Paramount over a 1967 episode of Star Trek he wrote, because they had licensed out the making of a Christmas tree ornament, which he felt he was entitled to royalties, and also sued the Writers Guild for not going to bat for him despite the contract not covering that. It'd be like getting your wallet stolen at a bar and suing Toyota for making the car that got you to the bar. Except that AOL was not being used by the people nor the Usenet, AOL was HIS ISP and since he found it while using their service they must have been responsible. He once famously sued AOL because people posted his material to Usenet. Yea, he's got some crazy ideas about stuff. Still most of the other episodes are excellent. As the pilot it seemed like the producers weren't comfortable with setting it on a distant planet in the far future. 1x01 - 1x02 Sandkings for example isn't anywhere near as creepy as the George R R Martin novella it is based on. Plus the guest star coupled with mostly one off story formula and the tended to produce good acting. So the producers could pretty much do whatever they wanted (even sequels to episodes that people liked). I think the reason it works is because it is a series rather than a serial - there's no real attempt at keeping a consistent timeline. It's also got some decent guest stars too - Beau/Lloyd Bridges, Heather Graham, Charlton Heston, Brent Spiner, David McCallum. A human is recreated from DNA in a world populated by androids. A time traveller is put on trial for trying to reintroduce technology in a world where it has been abolished.Ģx02 Resurrection. A man wakes in a world of women where men have been wiped out by a plagueĦx21 - 6x22 Final Appeal. The resistance kidnap one of the slaves and attempt to deprogram him.Ĥx013 Lithia. Aliens have overrun the Earth and enslaved the survivors. Which is not unfortunately saying very much.Ģx16 The Deprogrammers. And the thing is the Outer Limits is better than any Sci Fi currently on TV. I remember seeing a few episodes back in the 90's and thinking they were good. You can find The Outer Limits 1995-2002 in. Know any others? Message #scifi and let your friendly mods know! Imaginary Mindscapes - The Art of Imagination.The Orville (Star Trek Comparisons NOT allowed).The Orville (Star Trek Comparisons allowed).Ghost in the Shell and Ghost_in_the_Shell.Previously interviewed authors in the Ask an SF Author series: To write spoilers in comments, use the following method: (/s "Darth Vader is Yoda's father")Īward Winning SF author Nancy Kress answers questions from the Reddit Scifi Community If you see a title with a spoiler in it, downvote it as hard as you can and then message the moderators. PLEASE DO NOT POST SPOILERS IN YOUR SUBMISSION TITLE. New Rule: This rule was stupid and it's gone.Science Fiction, or Speculative Fiction if you prefer. There are thousands of VS Code extension to choose from and many of us have several installed. As you can see from my ConfigMgr console below, the Image ID (also known as the Package ID) is shown as P0100131.VS Code users (and there are a lot of us) just love our extensions. Using the scriptįor demonstrating how the script works, I’ve imported a test boot image named ‘Boot Image with DaRT’. This will allow for future re-distribution actions without having to re-run this script. The script will make above mentioned changes to the original boot image file specified in the Image Path property of the Data Source tab. Additionally, another required DaRT file named DaRTConfig.dat will be added into the mounted boot image.Īt the end if all of the above was successful, the script will dismount and commit all changes made to the boot image. The boot image will then be mounted to the temporary location specified as parameter input and DaRT components expanded into the mounted boot image. All of these three installations path locations are key for the functionality of the script, if any of them can’t be located due to one of the components are not installed, the script will fail.Īfter this the specified boot image will attempted to be located through the SMS Provider and backed up. Next, the Microsoft DaRT installation path is queried. Once located, it will attempt to find the Microsoft MDT installation path, also by querying the registry. When executing the script, it will first attempt to locate the Windows ADK installation path from the registry on the local system. Optional: When added to the command line, the script will attempt to update the distribution points where the boot image is distributed to.Required: Specify a temporary empty folder where the boot image can be mounted for adding the DaRT components.P01000AB (also known as the Image ID in the ConfigMgr console) Required: Package ID property of the boot image where DaRT should integrated, e.g.Required: Specify the name of the Primary Site server, required for locating the boot image information (if the SMS Provider role is located on another server than your Primary Site server, specify that server name instead).Below is a list of the parameters and their usage: Running this script successfully, requires a couple of parameter input. You can find the script in our SCConfigMgr github repository:Īdd-CMBootImageDaRTComponent.ps1 Script information Usually, the Primary Site server would be a suitable server for all of these components to be installed, however if you decide to run the script against my recommendations, ensure these requirements are installed before attempting to run the script. Below is a list of what you’d need to have installed on your Primary Site server: Script requirementsīefore you run the script, there’s a few requirements that needs to be in place for it to fully function. This post will not cover any of the benefits of doing this integration, it’s merely a way of contributing the script that I put together that has been published in our SCConfigMgr github repository for some time now. Some time back I found myself integrating DaRT a little bit more than I would allow myself for manually going through those guides, hence here’s the PowerShell way of doing all of this. Over the years it’s been relatively common to include Microsoft DaRT into your boot image used for OSD in ConfigMgr and several blog posts have explained the process with a step-by-step approach. Convert video to mp3 or other audio format.Complete with an editing tool comprehensive: no need for any other program!.
Social change as a concept for comprehending a continual dynamic in social units became salient during the French Revolution and the industrial revolution in England, both periods of extraordinary dynamism. But in more recent centuries the dominant conceptions of change itself have changed. In his essay for this volume Giesen shows that even though ideas of time existed and evolved over thousands of years-ranging from the identification of time as a period of action and a period of living to the differentiation of time according to hierarchical position (the gods are eternal empires rise, prosper, and fall humans have a time lifespan), to the conception of time as progress-stability and order were the norm and changes were exceptional. Realities of different epochs in large degree. Furthermore, conceptions of change appear to have mirrored the historical At the same time it is essential to note that the ways social change has been identified have varied greatly in the history of thought. Theories of Social ChangeĬhange is such an evident feature of social reality that any social-scientific theory, whatever its conceptual starting point, must sooner or later address it. The conference strategy called for a general statement of a metaframework for the study of social change within which a variety of more specific theories could be identified. Likewise, we have excluded historically specific terms such as "late capitalism" and "industrial society" even though these concepts figure prominently in many of the contributions to this volume. Because these terms enjoy wide usage in contemporary sociology and are general and inclusive, they seem preferable to more specific terms such as "evolution" "progress," "differentiation," or even "development," many of which evoke more specific mechanisms, processes, and directions of change. Those who organized the conference on which this volume is based-including the editors-decided to use the terms "social change" and "modernity" as the organizing concepts for this project. Haferkamp is grateful to Angelika Schade for her fruitful comments and her helpful assistance in editing this volume and to Geoff Hunter for translating the first German version of parts of the Introduction Smelser has profited from the research assistance and critical analyses given by Joppke. Smelser, editors Social Change and Modernity. Berkeley: University of California Press, c1992 1991. Preferred Citation: Haferkamp, Hans, and Neil J. Living quarters have also been arranged near each lab, for I know that most of my sodales prefer a unified sanctum that include both. These allowed me to supervise our workers to provide at least a basic lab for most of the magi who will join me next season, and we have the supplies for each magus to complete them. Basic equipment and furniture had been commisionned locally since last spring. While waiting for them, I worked with the steward and some of his people to start setting up several labs for my sodales when they arrive. When they delivered my payment at the Copper Rooster inn, in Basel, Eustache and Louis were assured that we should get a redcap asigned to us soon. Tristam more than earned his wage by securing enough funds for them to continue on their way. This cost my people most of their food and a good part of their silver, which forced them to purchase more before resuming their trip. He thinks this was a band of unemployed mercenaries who were preparing to winter in the Ardennes. Not brigands, exactly, but they still had to pay a tribute to pass through unmolested. Eustache told me they were accosted by a band of armed men soon after leaving Triamore. The supplies arrived a bit later than planned. I needed to get back to the refuge before the supplies arrived, see how far the work had progressed and prepare for the next steps.Īdvancement: 15 xp in Language: High German from teaching (including a single-person bonus), 1 point of Warping No help for it, at least until I can devise my own way of quick traveling over long distances. He warned me that I would incur some warping from the powerful spell. Redcaps will escort them most of the way, with Tristam accompanying them on the first part of the trip.īut I could not afford to spend a month on the road, so I asked Ulisterius if he could teleport me there. Thankfully, one of the scribes is from Strassburg, so he's teaching me in my spare time.Įustache, Louis and Adeline are now on the road to Basel, along with the few specialist I was able to recruit locally, carrying all of the books, supplies and laboratory equipment. It is different enough from the little bit of Flemish I learned in Ghent that there is very little that sounds the same. So, in between writing more letters, securing more supplies, recruiting specialists and answering Adeline's questions about the books for the library, I am learning High German. I cannot expect all of our covenfolk to speak Latin, and the mundanes of the valley certainly won't. One of the things I need to do is learn the local language of the valley. We've agreed that he would visit the refuge next spring, to act as witness when all of the magi sign the Charter of the covenant. In fact, he left early in the summer and I'd forgotten to mention it. (Base 4: Change a liquid into an unrelated solid, +1 Touch, +2 Sun, free requisite)Īugustus has gone back to Confluensis. Complex items with moving parts, such as a crossbow, cannot be crafted with this spell.īecause of Clusius' sigil, whenever an item crafted using this spell is touched its fluidity can be felt despite its hardness, and when struck a slight wave effect can be seen on its surface. Failure means the quality of the item is poor, while a Botch on the Finesse roll means the item is somehow flawed. For example, weapons would have an Ease Factor based on their Cost (6 for Inexpensive, 9 for Standard and 12 for Expensive). An Int + Finesse roll is required to shape the item properly, with an Ease Factor based on its complexity (from 6 to 12). The tool is molded by the caster's hand, so some familiarity with the tool being shaped is required. The water changes color to reflect the material used, although it remains somewhat translucent. Shape the Implement of Neptune's Realm (MuAq 15, Te)Īllows the caster to shape water into an object he is familiar with, giving it hardness and strength up to that of steel. For minimal resource use, all algorithms and process rules are enforced by a stand-alone background service called the Process Governor. CPUBalance is real-time CPU optimization software containing Process Lasso’s famous ProBalance algorithm.SmartTrim - A SAFE and CONSERVATIVE algorithm for those who need such.Compatible - Supports Windows XP to Windows 10, and all Server variants.Optimal Configuration - Native 64-bit code for maximum performance!.Real-Time Apps - Ensures optimal performance at all times for real-time applications!.Multiple Languages - English, German, French, Polish, Finnish, Italian, PTBR, Russian, Japanese, Chinese.Gaming Mode 2.0 - Bitsum Highest Performance power plan for max performance.Automation - Automate process priorities, CPU affinities, power plans and more!.IdleSaver - Max performance when active, but conserve energy when the PC is idle! 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How to use Process Lasso for Windows computers.Guarantees optimal performance at any time for real-time applications!.Maximum performance when the computer is active, but idle when working!.Automate process priorities, CPU automation, power programs, and more!.Batam’s Top Performance Program for the ultimate performance!.Advanced process-optimized technology enhances PC responsiveness!.Most advanced users can eat configurations, but you don’t need to touch anything to immediately upgrade your system’s responsiveness and avoid standing in high load mode.įeatures For Bitsum Process Lasso Pro 9.7.6.5 When you install the Ten Process, Bitsum Process Lasso Pro 9.7 starts working. You can also disable some applications, import all running applications, and so on (see list below). You can choose which priority processes should be run and which processor (original) should be assigned to them. Process Lasso is a free tool designed to manage and edit how your processes and services run. Bitsum Process Lasso Pro 9.7.6.5 Descriptionīitsum Process Lasso Pro 9.7 also offers a set of complete control methods for the Bitsum Process Lasso Pro 9 program to run your CPUs. This is a unique new technology that will, amongst other things, improve your. Download Bitsum Process Lasso Pro 9 free has cleverly adjusted CPU processing preferences and preferences to have a positive effect on the responsiveness of each Windows computer and/or server (all types of Windows servers). Process Lasso Pro is available as a free download from our software library. Process Lasso is Windows process automation and optimization software. among all robust procedures, the DPD-LASSO method pro- vides most stable. This setting comes enabled by default and allows Process Lasso to dynamically adjust your CPU priorities with little to no performance overhead. In particular, we consider the usual LASSO procedure with squared-error loss. Bitsum Process Lasso Pro 9.7.6.5 Free Download the latest version for Windows. The first settings you'll want to consider enabling are as follows: ProBalance: Hitting ProBalance Enabled will start the ProBalance Algorithm. Note: distributions that are binary compatible with Ubuntu 16.04 should work as well. Note: only the Windows 10 version has been extensively tested. Installed on your computer (with at least the specified versions or more In order to build Quake II RTX you will need the following software tone_mapping_p explains the tone mapping solution.path_tracer.h gives an overview of the path tracer.checkerboard_p shows how checkerboarded rendering facilitates path tracing on multiple GPUs and helps with water and glass surfaces.asvgf.glsl explains the denoiser filters.Additional InformationĪlso, some source files have comments that explain various parts of the renderer: To run a development build, download the artifact, extract it and put q2rtx_media.pkz, blue_noise.pkz and the pak*.pak files from the original game into baseq2/. Latest development builds can be found in the Actions tab. You can download functional builds of the game from GitHub Releases. Sunlight with direct and indirect illumination.Procedural environments (sky, mountains, clouds that react to lighting also space).Recursive reflections and refractions on water and glass, mirror, and screen surfaces.Player avatar (casting shadows, visible in reflections).Physically based materials, including roughness, metallic, emissive, and normal maps.Particles, laser beams, and new explosion sprites.Optional two-bounce indirect illumination.Multiplayer modes (deathmatch and cooperative).Flare gun and other high-detail weapons.Dynamic real-time "time of day" lighting.Dynamic lighting for items such as blinking lights, signs, switches, elevators and moving objects.Caustics approximation and coloring of light that passes through tinted glass.Quake II RTX introduces the following features: Original id Software terms, so you cannot redistribute the pak files from the The Quake II game data files remain copyrighted and licensed under the You can find the entire license in the license.txt file. Quake II RTX is licensed under the terms of the GPL v.2 (GNU General Public License). Consequently, many of the settingsĪnd console variables that work for Q2PRO also work for Quake II RTX. Modernized version of the Quake II engine. Q2VKPT, in turn, builds upon Q2PRO, which is a Version of Id Software's 1997 hit game Quake II with RTX path-tracedīranch of the Quake II open source engine. Quake II RTX is NVIDIA's attempt at implementing a fully functional I tried the wifi sync but it never was reliable or fast in my case. It took always 5-10minuts before my train. I'm always a "buy when low price" kind of guy but for this case, It was well spent.īefore, I used Infuse or VLC for iOS (which doesn't support some of my shows codecs), went to iTunes, synced apps, and added files there. My job is 2 hours of train away with little 4G reception so I take my videos and musics offline and I must say, Waltr is so convenient! Softorino will try to get every last cent out of you, while utilising the most annoying tactics and promotions, selling you a lifetime licence, just to charge again in no time. Short conclusion: WALTR is an OVERPRICED GARBAGE. Feel like an idiot after paying more then 3 times the amount for "lifetime" family licence of this junk than I paid for iFFmpeg. Please do yourself a favour and use a quality free audio/video converter (such as HandBrake) or buy iFFmpeg or similar and just upload the files via iTunes (or iMazing - a great paid alternative with many functions). Now, after half a year or thereabout of promotional emails about v2 I have received an update link just to find out that I have to pay again! And this is after the lifetime license was purchased with the promise of having all future updates free! well, like every other promotional video by Softorino - judge for yourself. Meanwhile what happened was that my inbox started to flood with junk promotional messages of the forthcoming release of v2 of the app. I stopped using the app and hoped that some day things will be fixed. After trying this for several times the results of conversion during the file transfer was terrible. The idea was to quickly send audio files to the iPhone. Terrible experience with Waltr and Softorino Inc.įirst of all the software never worked for me as I have expected. Once a file has been transferred to the iPhone or iPad, it is accessible in either the native Movies or Music app on the iOS device, and overall, the WALTR process is simpler than converting via a separate app and then uploading through iTunes. Uploads begin as soon as a file is dragged into the WALTR app, and most uploads are very quick, taking a few seconds. The iOS device and its available storage space is listed at the top of the app, and files can be dragged to the blank space in the app for immediate transfer to the iOS device. After closing iTunes, a user just needs to plug an iPhone or iPad into a Mac and open the WALTR app. It even supports file types that are not normally compatible with iOS, including MKV, AVI, FLAC, and CUE, allowing them to be played in the native Music and Movie apps on iOS. It supports a huge variety of media file types, including MP3, MP4, AVI, CUE, WMA, M4R, AAC, M4V, M4A, FLAC, ALAC, MKV, and more. WALTR is designed to make it easy to convert and transfer any music or video file to an iPad or iPhone format for native playback. |
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